I wish the wizard could shoot fireballs, but he can't in either game. However, he often doesn't have time before he's killed. The wizard can use magic to trap and pick up enemies now. Trine 2: Combat is much faster and the knight is most useful here. Trine 1: Combat is slower and each of the characters can fight (although the wizard can only draw planks and boxes to drop on enemies). So, puzzles feel more rigid in how they can be solved. Trine 2: You must switch characters to progress. It's even possible to beat a whole level with only one character (great challenge). Trine 1: Most puzzles can be solved using any of the characters. Trine 2: I recall controls being streamlined and easier to set up. Trine 1: setting up controls for the keyboard and mouse can sometimes be buggy. Trine 2: Some new character abilities were added (example: the knight can use his shield like a hang glider)īoth games play great with an Xbox controller (I recommend using a controller). Trine 1: Wizard has to pick up mana to perform magic. Trine 2: Knight can no longer pick up and throw objects Trine 1: Knight can pick up and throw objects Trine 2: You can turn the hud off in the options Trine 1: No option to disable the hud (you can disable it using a convoluted method I've posted here: Trine 2: more saturated color, glowing effects, brighter color, edges are softer Trine 1: sharp clean graphics, subtle fantasy lighting. What would I be missing if I didn't pick up Trine 1? Differences between Trine 1 and Trine 2: I cannot wait to get home tonight to play it again.Rearick: Just got Trine 2 in the recent sale, and it's absolutely gorgeous. If you are even remotely considering this game, do not wait for one more second. The character models look amazing, the physics are top notch, and the music draws you right into it's fantasy world. Last night she was like "Oh my god, what is this game? It's absolutely beautiful!" And I have not even touched on the gameplay yet which is addictively fun. But she has never stopped to look at a game ever. Now she has seen bits and pieces of every game that I have played in the past 10 years just from walking through the room while I have been playing and glancing at the screen. My wife, who cares 0.0% about video games, was sitting in the room with me last night while I was playing. You honestly cannot see everything because there is just too much. I found myself always wanting to journey INTO the scenes, instead of just ACROSS the scenes because of the amount of depth and detail in the background. The depth of the backgrounds is incredible and there is constantly something going on in the background at all times. Even though it's a 2d side scroller, it must be rendered in 3d. I am constantly stopping just to look around and try to see all that there is to see. And the amount of sheer detail in these environments is just mindblowing. The colors are so unique and vivid that it just comes to life off of your screen. It looks like you are looking at some kind of wonderful live painting. The lighting and visuals are absolutely breathtaking. In my 30+ years of gaming, this is hands down the most beautifully stunning game that I have ever seen. It looked interesting so I figured that I would give it a try. I downloaded this for free two nights ago on my PS4 as part of June's free PS Plus games, having never even heard of Trine before. I downloaded this for free two nights ago on my PS4 as part of June's free PS Plus games, having never even heard of Trine Wow.
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